LEARNING DELIVERY OPTIONS

This table lists the Learning Delivery Options (modalities) available for your Blended Learning Plans and the underlying rationale for their category assignment. Use the column headers to sort the table contents for easy reference. Upon request, a LearningROI Performance Consultant will customize this list for Enterprise clients as needed. See: LearningROI Pricing

ModalityDefinition70:20:10 Reference ModelTagsTimePlaceSocial ContextTop Down / Bottom's UpPush / Pull
Online SearchInteractive search using web search engines to research information, resources and references related to topics of interest. Considered a universal gateway to the world of knowledge. 70: Experiential LearningOn DemandSynchronousRemoteSelf directedBottom’s UpPull
Rapid eLearningNetwork accessible recorded content including podcasts, webinars, video, etc. Content is typically authored by SME's (vs. content developers) as part of a time/cost sensitive need. 70: Experiential LearningOn DemandAsynchronousRemoteSelf directedTop Down / Bottom’s UpBoth
Embedded Performance SupportA repository of information that provides assistance to the user in the workflow and at the time of need. Performance Support is best used when the task performance is infrequent, complex and when the consequence of error is high.70: Experiential LearningOn DemandAsynchronousRemoteSelf directedTop DownBoth
Job AidA low-cost form of Performance Support (usually text based) intended to aide the user in a job task at or near the time of need. Job Aides give direction on when and how to perform, thus reducing the amount of recall necessary. They are often used when the task performance is infrequent and complex.70: Experiential LearningOn DemandAsynchronousRemoteSelf directedTop DownBoth
Text-Based MaterialsText-based materials including downloadable documents, white papers, e-books, etc.70: Experiential LearningOn DemandAsynchronousRemoteSelf directedTop DownBoth
Help Desk w / LearningOn-demand support using voice calls and/or chat, desktop sharing, and web/video conferencing. A telephone call or chat session with an expert can quickly provide “just-in-time” support and/or instruction.70: Experiential LearningOn DemandSynchronous/ AsychronousRemote1 on 1Top DownPull
WikiA web application that allows users to add, modify and delete content related to a topic of common interest in collaboration with others. Contains a listing of primary resources for deeper investigation. 70: Experiential LearningOn-DemandAsynchronousRemoteSelf directedTop Down / Bottom's UpPull
Internet Forum / Discussion BoardOnline discussion site where users hold asynchronous conversations in the form of posted messages. Experts can moderate forums in order to enhance the quality and outcomes of the discussions.20: Social LearningInformalAsynchronousRemoteSelf directedBottom's UpPull
Informal Collaboration / Face to FaceFace to face synchronous learning via informal activities including peer to peer collaboration, coaching and mentoring that may leverage expert directories (including learner organized).20: Social LearningInformalSynchronousPhysical1 on 1Bottom's UpPull
Informal Collaboration / VirtualSynchronous learning via informal virtual activities including online peer to peer collaboration, coaching and mentoring that may leverage expert directories (including learner organized).20: Social LearningInformalSynchronousRemote1 on 1Bottom's UpPull
Social MediaAsynchronous communications using web-based technologies where learners can share user-generated content online. Social media technologies enable one-to-many communications among learners who self-organize in order to find and share expertise.20: Social LearningInformalAsynchronousRemoteSelf directedBottom’s UpPull
Community of PracticeAsynchronous communications among a self-organized group of participants who are brought together by a common interest in a particular field of expertise / learning need. Learning occurs through the process of sharing information and experiences. 20: Social LearningInformalAsynchronousRemoteSelf directedBottom’s Up Pull
Classroom Training w/ Skills DevelopmentTraditional instructor-led training in a classroom at a central location. Supports multiple instructional strategies including exposition, structured instruction and guided discovery. Includes opportunity for skills development (e.g. hands-on lab for IT skills).10: Formal LearningFormalSynchronousPhysicalGroup learningTop DownPush
Classroom Training / LectureTraditional instructor-led training in a classroom at a central location. Exposition is the primary instructional strategy – no skills development included. 10: Formal LearningFormalSynchronousPhysicalGroup learningTop DownPush
Classroom Training / On-site w/ Skills DevelopmentTraditional instructor-led training in a classroom at or near the participant’s worksite. Supports multiple instructional strategies including exposition, structured instruction and guided discovery. Includes opportunity for skills development (e.g. hands-on lab for IT skills).10: Formal LearningFormalSynchronousPhysicalGroup learningTop DownPush
Structured OJT / CoachingLearning that occurs in the context of work with the support of a SME/coach. Objectives are focused on task-level expertise. Learning is highly practical and personalized. Content is “lightweight” (e.g. job aides).20: Social LearningFormalSynchronousPhysical1 on 1Top DownPush
Exercise Simulations / Experiential Skills DevelopmentSkills-centered learning using live exercises, simulators, virtual reality and/or other environments that provide a fully immersive experience that closely imitates live operational conditions. Supports more learner-centric instructional strategies such as guided discovery and exploration. Content is scenario/case study based and events are facilitated by instructors. 10: Formal LearningFormalSynchronousPhysicalGroup learningTop DownPush
Virtual Classroom w/ Skills DevelopmentSynchronous, instructor-led learning that uses some form of web conferencing technology and includes opportunities for skills development (e.g. remote access hands-on lab for IT skills). At any terminal point of the learning there may be one or many people (either instructors or participants). Supports multiple instructional strategies including exposition, structured instruction and guided discovery. 10: Formal LearningFormalSynchronousRemoteGroup learningTop DownPush
Virtual Classroom / LectureSynchronous, instructor-led learning that uses web conferencing technology. At any terminal point of the learning there may be one or many people (either instructors or participants). Exposition is the primary instructional strategy – no skills development included.10: Formal LearningFormalSynchronousRemoteGroup learningTop DownPush
Virtual Exercise Simulations / Experiential Skills DevelopmentRemotely accessible, skills-centered learning using live exercises, simulators, virtual reality and/or other environments that provide a fully immersive experience that closely imitates live operational conditions. At any terminal point of the learning (instructors or participants) there may be one or more participants. The goal is to engage geographically dispersed learners in a rich skills-centered learning experience. Supports more learner-centric instructional strategies such as guided discovery and exploration. Content is scenario/case study based and events are facilitated by instructors. 10: Formal LearningFormalSynchronousRemoteGroup learningTop DownPush
Virtual Structured OJT / CoachingLearning that occurs in the context of work with the support of a remotely located SME/coach. Objectives are focused on task-level expertise. Learning is highly practical and personalized using voice calls and/or network based collaboration tools such as chat, desktop sharing, and web/video conferencing. Content is “lightweight” (e.g. job aides).20: Social LearningFormalSynchronousRemote1 on 1Top DownPush
Virtual LabsRemote access to software/applications that imitate the work environment for an immersive, skills-centered learning experience in a “safe” environment. This is an asynchronous/self-paced activity without live instructional support. Supports learner-centric instructional strategies such as guided discovery and exploration for skills development (e.g. hands-on lab for IT skills).10: Formal LearningFormalAsynchronousRemoteSelf directedTop DownBoth
Interactive WBT / CBTInteractive, computer-based instruction where the actions of the participant impact the learning process. The learning experience may include contingent branching, internal testing and other instructional techniques to enhance learner engagement. Content is displayed with a browser or is resident on the learner’s computer. Supports structured instruction and guided discovery instructional strategies.10: Formal LearningFormalAsynchronousRemoteSelf directedTop DownBoth
Non-Interactive VideoStructured learning enabled with self-paced, network accessible recorded video content. Exposition is the primary instructional strategy – no skills development included.10: Formal LearningFormalAsynchronousRemoteSelf directedTop DownBoth
Non-Interactive WBT / CBTBasic computer-based instruction displayed with a browser or resident on the learner’s computer. Exposition is the primary instructional strategy – no skills development included.10: Formal LearningFormalAsynchronousRemoteSelf directedTop DownBoth
Deliberate Practice / Trial and ErrorPerforming a newly acquired skill on the job as a means of developing proficiency.70: Experiential LearningExperientialSynchronousPhysicalAllTop Down / Bottom’s UpBoth
ObservationObserving others as they perform specific tasks under normal circumstances as a means of learning.70: Experiential LearningExperientialSynchronousPhysical1 on 1 / Group learningTop Down / Bottom’s UpBoth
ReflectionAn exercise of introspection where activities at work are replayed in the learner's mind as a means of developing a deeper understanding. 70: Experiential LearningExperientialSynchronousBothSelf directedBottom's UpBoth
SharingProliferating content, experiences, insights, etc. to others using a variety of media options - especially social media applications. Sharing frequently occurs after a reflection activity.70: Experiential LearningExperientialSynchronousRemoteSelf directedBottom's UpBoth
Micro-learningShort format content accessible anytime / anywhere. Media types are widely varied, often curated from open sources and "stitched" together as an offering. 70: Experiential LearningOn-demandAsynchronousBothSelf directedTop Down / Bottom's UpBoth
Assessment GatewayAn Assessment Gateway must be successfully completed prior to the learner using the acquired knowledge / skill on the job. This accomplishment is a testament to the learner's satisfactory level of proficiency.10: Formal LearningFormalSynchronous/ AsychronousBoth1 on 1 / Self directedTop DownPush
Baseline AssessmentA Baseline Assessment is completed prior to the learning intervention to establish the learner's level of proficiency for a specific outcome, task or learning objective.10: Formal LearningFormalSynchronous/ AsychronousBoth1 on 1 / Self directedTop DownPush